Tested with Live Link Face in Unreal Engine 5.Ĭan be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.īody morphs allow you to regulate breast, butt, and lips size, change hair length, adjust bun size, and switch between human/elf ears. Perfectly calibrated 52 Apple Blendshapes. You can find a full list of additional bones □ here >Ĭharacter’s Rig has been tested with various animations, such as: The rig is made in Maya without plugins and does not have controls. With additional bones you can apply physics to different parts. The main bones hierarchy has remained untouched for easy retargeting. This Character rig is based on UE4 Mannequin skeleton. □ Polycount | The Character does not have LOD system Social Links: □ ArtStation | □ Instagram | □ YouTube | □ LinkedIn Support me on Patreon and claim discounts: □ She will be a perfect character for a fantasy or dress-up game. She has ARKit blendshapes, humanoid rig, many color options. □ Girl in Cheongsam Qipao Dress | Jua LeeģD model of a cute girl in a Chinese dress.
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